NET only project, we suggest you migrate to the new package identities in the near future, it should just be a matter of updating your NuGet configuration and using the same types from the new namespaces. NET Standard package Microsoft.Toolkit will become CommunityToolkit.Common. In the interim, we’ll be shipping equivalent versions of these packages under both identities however, if you’re migrating or starting to use WinUI 3 you should also use the same rooted CommunityToolkit.* packages. NET Standard based packages as well to CommunityToolkit.*. Don’t worry, we’ll make sure to give folks a heads-up before this happens, as we expect this to be at least a year down the line.Īs part of the eventual transition out of the Microsoft.Toolkit.* identity, we’ll be moving our. Microsoft toolkit windows 10 for mac full#This will continue until a time in the future when we feel the community can move to WinUI 3 in full at which point we will deprecate our UWP packages and move to developing for WinUI 3 only. This allows us the flexibility to move our feature set forward with semantic versioning for as long as we need to maintain two sets of packages, one for UWP and one for WinUI 3. Therefore, when we ship a 7.1 of the UWP packages, there will be an equivalent set of 7.1 packages for WinUI 3. Moving forward, the version of the WinUI packages will align to the same version of the current UWP packages that contain the same feature set. The packages we shipped on NuGet today have been reset to align without current 7.0 release. Originally, as part of our prior previews we were using an “8.0.0” version moniker. In the future, it also allows us more flexibility to work with other groups and technologies to share branding and ownership of packages. We’re making this migration now as part of our WinUI 3 update, as having our package identity allows us to better maintain our packages and their ownership with the community. We’ve updated our namespaces and packages from .* to now be CommunityToolkit.WinUI.*. Package Identity and RenamingĪs part of this release, we’re introducing a new Package Root for the Windows Community Toolkit on NuGet: CommunityToolkit.*. Microsoft toolkit windows 10 for mac upgrade#It is shipped in its whole as a NuGet package, effectively allowing developers to support new features of XAML on older versions of Windows 10 without the need of end-users to upgrade their OS. WinUI 3), an evolution of the UWP/XAML platform, that decouples the XAML UI framework from the Windows OS. ( Edit: Our 7.1.2 release supports the 1.0 version of the Windows App SDK.)Īt Ignite 2019 Microsoft released the first bits of Windows UI Library (WinUI) version 3 ( a.k.a. So, we’re happy to say this Toolkit release not only supports WinUI 3, but supports Win2D as well! Now you can leverage the majority of amazing effect animations we’ve added in our 7.0.0 release in your WinUI 3 apps as well. The Windows Community Toolkit team has been working alongside the WinUI team to report issues and ensure the Toolkit works on WinUI 3! We’ve been doing the same with the Win2D team as well! NET apps for Windows 10, and now for WinUI 3 as well! It’s a part of the. It simplifies and demonstrates common developer task for building UWP and. The Windows Community Toolkit is a collection of helpers, extensions, and custom controls. Microsoft toolkit windows 10 for mac update#Today, we’re releasing an update to the Windows Community Toolkit compatible with WinUI 3 and Project Reunion 0.5 for Desktop apps built with.
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